using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BaseCocosScript : MonoBehaviour
{
    [HideInInspector]
    public virtual string __type__ { get; set; } = "fe4a76kQ8pAfrnVX2kmGknf";
    public  int IgnoreTags  = 0;
    //public virtual void Get_Type();
}
